But before we give you the 411 on our new guy Aleksandar Dimitrijevic, hit play so you get an idea what we’re all in for. (Clue: epic.)Raid through »
Story inspired by very true events. And as for the profit forecasts, SE will just have to adjust it. Square Enix games don’t adjust to investor’s economic expectations, they adjust to Lara. The game needs more time in the oven, then so be it. (Four years after announcement and still in development is overkill though. We’re looking at you, FF series.)
While hilarious (we actually laughed out loud), it would be interesting to see if that’s all there is to the new-era Tomb Raider — getting Lara drenched in shit.
Fingers glued and crossed and taped twice over that won’t be the case.
In true Helen fashion, one look at Lara and you know there’s bound to be drama. On one hand, we’ve half the fandom rejoicing. On the other, well, ships are setting sail to launch cannon balls onto that already-battered face.
As for us, we’re on neither side of the fence. Notebook in hand, observant as gods were during the wars we are.
Amy Hennig, creative director of Uncharted 2: Among Thieves and former Crystal Dynamics employee, on Uncharted and Tomb Raider comparisons in a 2009 interview with G4TV. [Image courtesy of seashell093]
In light of Lara Croft: Guardian of Light’s recent launch, Gamepro takes a look back at the significance of Lara’s original adventure, 1996’s Tomb Raider.
Episode 31 of the Game Informer Show has Team Lara producer Forest Large quizzed on the upcoming “Lara Croft” game — and the bigger game that’s coming after it. This one’s a tough nut to open, but we’ve small cracks enough to keep us satisfied.Raid through »