Reinventing the Life Bar: Harder, better, faster, stronger [Part 2]
An hour into her search for the radio tower to set up S.O.S., Lara feels dizzy, her hurried pace slowing to cautious steps. You feel a little frustrated she’s not running as fast as she’s supposed to, because there’s this ticking thing telling you how long you’ve left to find the tower before its signal goes kaput.
Two more minutes.
You point the left analog stick forwards all the way, but her animation doesn’t change; she’s still doing that silly walk like she’s about to fall over any minute. Slower, even, than the walk she does when you push the analog stick only slightly forwards.
Ok, uh, dumbass, may be there’s something wrong?
Raid through »

